![]() Please remove this notice once you've added suitable isometric renders to the article. See Bedrock Edition level format/Entity format. Sheep have entity data associated with them that contain various properties. Sheep use the Friendly Creatures sound category for entity-dependent sound events. Sheep are nonchalant to players or other mobs, but follow a player holding wheat within a six blocks radius.Īdult sheep cannot fit through a gap if the 90-degree intersection of two fences is removed whereas the player and most other mobs can get through easily. If harmed, sheep flee for a few seconds, but make no special attempt to avoid wolves. Sheep emit hoarse bleats in mostly random patterns and especially when attacked. Sheep avoid cliffs and hazardous areas if it warrants damage. Sheep wander aimlessly and individually or in small flocks of two to four. Killing a baby sheep yields no items nor experience. Upon successful breeding, 1–7 is dropped. ![]() This is not affected by Fortune or Looting. When sheared, sheep give 1–3 wool and do not take any damage.
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